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La Luna Mentem :





Name: Junbei’s Second Symphony - La Luna Mentem - Middle
Description:
The Symphony has three identifiable sections. It is to be noted that as the Symphony progresses, the effects become stronger. The second section, the opening is called, 'Peering Moon'. All who hear the rapid, G C A D flat progression is caught into scuttling melody, which weakens them significantly. It's said that the afflicted feel bogged down by the gravity of the world, much like gravitation on the moon.
Effects:


  • This is the second section to Junbei’s series of Symphonies. This skill lowers the listeners, allies and foes Speed by 0.5. As the piece continues, the affected loose momentum in their movements, feeling drained from the tune.
  • Gravity Tone: As pace of the tune thickens, two posts after hearing the tune, the affected's body slow's down by -1 Speed for two posts. This decrease doesn't stack with initial effect, only replaces it as this song improves.


Range: 5M
Servings:N/A
Units per Slot: N/A
Upgrade Points: 1


Code:

[font=Garamond]
[b]Name:[/b] Junbei’s Second Symphony - La Luna Mentem - Middle
[b]Description:[/b]
The Symphony has three identifiable sections. It is to be noted that as the Symphony progresses, the effects become stronger. The second section, the opening is called, 'Peering Moon'. All who hear the rapid, G C A D flat progression is caught into scuttling melody, which weakens them significantly. It's said that the afflicted feel bogged down by the gravity of the world, much like gravitation on the moon.
[b]Effects:[/b]
[/font]
[list]
[*][font=Garamond]This is the second section to Junbei’s series of Symphonies. This skill lowers the listeners, allies and foes Speed by 0.5. As the piece continues, the affected loose momentum in their movements, feeling drained from the tune. [/font]
[*][font=Garamond][b]Gravity Tone:[/b] As pace of the tune thickens, two posts after hearing the tune, the affected's body slow's down by -1 Speed for two posts. This decrease doesn't stack with initial effect, only replaces it as this song improves. [/font]
[/list]
[font=Garamond]
[b]Range:[/b] 5M
[b]Servings:[/b]N/A
[b]Units per Slot:[/b] N/A
[b]Upgrade Points:[/b] 1
[/font]






Swooner's Cadence:




Creation Thread Link: Made Here!




Name: Swooners Cadence
Description: This calming ballad once heard drifts the listeners to be smitten with the user of the sound.
Effects:

[/font]

  • NPC’s at Tier 1 will instantly fall in love with you after hearing the melody’s song. The NPC begins to feel a close attraction which makes a deep impression on their hearts, considering talks of becoming your ally. It becomes extremely hard for them to betray or hurt you, duration one post.
  • This song goes up in efficiency as it gains Upgrade points.

Range: 5M
Servings: N/A
Units per Slot: N/A
Upgrade Points: 0
[/font]

Code:


[font=Garamond][b]Name:[/b] Swooners Cadence
[b]Description:[/b] This calming ballad once heard drifts the listeners to be smitten with the user of the sound.
[b]Effects:[/b]
[/font]
[list]
[*][font=Garamond]NPC’s at Tier 1 will instantly fall in love with you after hearing the melody’s song. The NPC begins to feel a close attraction which makes a deep impression on their hearts, considering talks of becoming your ally. It becomes extremely hard for them to betray or hurt you, duration one post.[/font]
[*][font=Garamond]This song goes up in efficiency as it gains Upgrade points.[/font]
[/list]
[b]Range:[/b] 5M
[b]Servings:[/b] N/A
[b]Units per Slot:[/b] N/A
[b]Upgrade Points:[/b] 0
[/font]





Crafter's Lull:




Creation Thread Link: Made Here!





Name: Crafter’s Lull
Description: This melody garners all who listen a euphoric feeling, making their shoulders, fingers and arms feel nimble. It’s said all who listen to this particular score gains the urge to create even more after exhaustion.
Effects:


  • PC’s listening to the melody while crafting have a 12 hour reduction on their cooldown times. This song affects those who are creating items to even composers of music alike.
  • Fortified I: All creations made within this song's range, cooldown times decrease by 24 Hours(does not stack as it upgrades). This can't be used on his own creation skills in any format.



Range: 5M
Servings: N/A
Units per Slot: N/A
Upgrade Points: 1


Code:


[font=Garamond]
[b]Name:[/b] Crafter’s Lull
[b]Description:[/b] This melody garners all who listen a euphoric feeling, making their shoulders, fingers and arms feel nimble. It’s said all who listen to this particular score gains the urge to create even more after exhaustion.
[b]Effects:[/b]
[/font]
[list]
[*][font=Garamond]PC’s listening to the melody while crafting have a 12 hour reduction on their cooldown times. This song affects those who are creating items to even composers of music alike.[/font]
[*][font=Garamond][b]Fortified I:[/b] All creations made within this song's range, cooldown times decrease by 24 Hours(does not stack as it upgrades). This can't be used on his own creation skills in any format.[/font]
[/list]
[font=Garamond]
[b]Range:[/b] 5M
[b]Servings:[/b] N/A
[b]Units per Slot:[/b] N/A
[b]Upgrade Points:[/b] 1[/font]



Opera Modus - Wild's Call:




Creation Thread Link: Made Here!




Name: Opera Modus - Wild's Call!
Description: Sung or played, this specific operatic piece uses falsetto and highly face paced notes to send animals within range into a frenzy. Human's aren't generally affected by sound and find the music to be generally soothing, it's perfect for enjoying a fine glass of wine but if you're near to wildlife, you might have some visitor's stopping by and they won't be happy in anyway.  As the song's composition is refined, using Upgrade points, animal's of higher Tiers can be set into a rage by the enraging tempo.
Effects:



  • On the first post of the pieces melody being played or sung, Tier 1 animals/pets in the area sent into a frenzy. Attacking, thrashing into and belting at anyone or thing they come into contact with.



  • Once sent into a rage, only Beast Tamer's of equal or higher tier to the animal(s) can calm their wild rage. By the second post, animals begin to gravitate towards the origin of the sound.



Range: 5M
Servings: N/A
Units per Slot: N/A
Upgrade Points: 0
[/font]

Code:

[font=System][b]Name:[/b] Opera Modus - Wild's Call!
[b]Description:[/b] Sung or played, this specific operatic piece uses falsetto and highly face paced notes to send animals within range into a frenzy. Human's aren't generally affected by sound and find the music to be generally soothing, it's perfect for enjoying a fine glass of wine but if you're near to wildlife, you might have some visitor's stopping by and they won't be happy in anyway.  As the song's composition is refined, using Upgrade points, animal's of higher Tiers can be set into a rage by the enraging tempo.
[b]Effects:[/b]
[/font]
[list]
[*][font=Garamond]
On the first post of the pieces melody being played or sung, Tier 1 animals/pets in the area sent into a frenzy. Attacking, thrashing into and belting at anyone or thing they come into contact with. [/font]

[*][font=Garamond]
Once sent into a rage, only Beast Tamer's of equal or higher tier to the animal(s) can calm their wild rage. By the second post, animals begin to gravitate towards the origin of the sound. [/font]
[/list]

[b]Range:[/b] 5M
[b]Servings:[/b] N/A
[b]Units per Slot:[/b] N/A
[b]Upgrade Points:[/b] 0

[/font]




La Luna Mentem:




Creation Thread Link: Made Here!





Name: Junbei's First Symphony - La Luna Mentem - Opening
Description: The Symphony has four identifiable sections. It is to be noted that as the Symphony progresses, the effects become stronger. The first section, the opening is called, 'Gazing Moon'. All who hear the rapid, C F# A D progression is caught into scuttling melody, which empowers them to focus there mind significantly. It's said that the afflicted feel the peace that comes with basking in the moonlight.
Effects:



  • All those who hear the piece's opening within the first few notes are fueled by immense strength. Techniques done within the range of this sound experiences one tier higher in damage. I.E. If it was Minor, it'd be Moderate. This effect lasts for only two posts but can only boost one user/allies Skill per thread.


  • Only user/allies can be affected by this sound. Opponent's are intimidated by the allies increased strength, unable to focus.


  • For every two Upgrade Points, the higher the wound inflicted can be boosted. E.g. at 0, Minor becomes moderate. 2, Moderate becomes Major. 4, Major becomes Severe etc.



Range: 5M
Servings: N/A
Units per Slot: N/A
Upgrade Points: N/A

Code:

[font=Garamond]
[b]Name:[/b] Junbei's First Symphony - La Luna Mentem - Opening
[b]Description:[/b] The Symphony has four identifiable sections. It is to be noted that as the Symphony progresses, the effects become stronger. The first section, the opening is called, 'Gazing Moon'. All who hear the rapid, C F# A D progression is caught into scuttling melody, which empowers them to focus there mind significantly. It's said that the afflicted feel the peace that comes with basking in the moonlight.
[b]Effects:[/b]
[list]
[*][font=Garamond]
All those who hear the piece's opening within the first few notes are fueled by immense strength. Techniques done within the range of this sound experiences one tier higher in damage. I.E. If it was Minor, it'd be Moderate. This effect lasts for only two posts but can only boost one user/allies Skill per thread. [/font]
[*][font=Garamond]
Only user/allies can be affected by this sound. Opponent's are intimidated by the allies increased strength, unable to focus.[/font]
[*][font=Garamond]
For every two Upgrade Points, the higher the wound inflicted can be boosted. E.g. at 0, Minor becomes moderate. 2, Moderate becomes Major. 4, Major becomes Severe etc. [/font]
[/list]
[b]Range:[/b] 5M
[b]Servings:[/b] N/A
[b]Units per Slot:[/b] N/A
[b]Upgrade Points:[/b] N/A
[/font]






Isabella's Song:




Creation Thread Link: Made Here!


Code:

[font=Garamond]
[b]Name:[/b] Isabella's Lullaby
[b]Description:[/b]
The composed piece is entitled Isabella's Lullaby, named after Junbei's deceased friend, Isabella. The piece starts of with a basic repetition of the chords, C, F & G in it's beginning section. As the song progresses, the chord progressions change, causing the listener(s) to feel sleepy or calm, at peace. There eyes become drowsy and as the melody comes to the end, most can't help but take a nap.This song's effect takes two posts to fully occur. The song can be sung or played via either vocal chords or an instrument respectively.
[b]Effects:[/b]
[list]
[*][font=Garamond]
Listener(s) to the music will feel drowsy for the first post. They will experience heaviness of the eyes, constant yawning and overall exhaustion. [/font]
[*][font=Garamond]
If exposed to the music for two posts, all within range of the song's melody will instantly fall asleep for one post.[/font]
[*][font=Garamond]
[b]Harmonic Mesh: [/b]NPC's One Tier Higher than user will begin to feel drowsy as well. NPC's One Tier Lower than the user, will fall asleep instantly. [/font]
[/list]
[b]Range:[/b] 5M
[b]Servings:[/b] N/A
[b]Units per Slot:[/b] N/A
[b]Upgrade Points:[/b] 1
[/font]


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