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1 Rich the Kid [Arc Reg] on Thu Jul 20, 2017 1:44 pm

shootershoot

Free Agents
Free Agents

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Arc Type: Standard
Arc Name: Rich the Kid
Arc Tier: 4
Sea: Paradise
Island: Baltigo
Arc Description: Giovanni is hired by a shark of the black market to hijack a legendary sword recently peddled out in the most recent auction. This man is a multi billion belionarie, so a job well done here can open many doors for Giovanni's own business selling weapons.
Black Wings:

The Black Wings is an under world crew of thieves and wild cards. While they only have four actually relevant members, they have a bulky number of devoted followers. All of these followers are equipment with some sort of advanced weaponry.

Boss Name: Barst
Tier: 4
Description: Barst is the hot headed leader of the Black Wings. He's hungry for power due to a traumatic childhood experience where he lost his hand.
Devil Fruit: N/A
Haki: Buso
Equipment: Bio-Cybernetic Arm durable as Treasure Tree Adam Wood. Has rocket boosters, reacts to the users brainwaves and thoughts. Can sprout wings and grant the user flight. Excessive reliance on the appendage leads to it slowly covering more and more of the users body. When all control is lost, it hijacks the body and pilots itself.
Strength: 5
Durability: 4
Speed: 4
Perception: 4


Boss Name: Dr. Shiva
Tier: 3
Description: Dr. Shiva is also a scientist, the one responsible for Barst's unique limb. She's not much of a fighter naturally, but her Devil Fruit powers make up for that and make eradicating threats fairly easy.
Devil Fruit: Gasu Gasu no Mi
Haki: N/A
Equipment: N/A
Strength: 3
Durability: 3
Speed: 4
Perception: 3


Boss Name: Hermes
Tier: 4
Description: Hermes is another result of Dr. Shiva's gracious acts. His whole body was nearly destroyed in a horrific accident, but she salvaged it and turned him into a cyborg. He's extremely loyal to Dr. Shiva and serves as her personal assistant and body guard.
Devil Fruit: N/A
Haki: Kenbunshoku
Equipment: Full Body durable as Treasure Tree Adam. Various cybernetic enhancements. Can fire off shuriken and kunai. Rockets in feet, shock absorbers, Flamethrowers, grappling hooks, can release electrical charges, smoke screen.
Strength: 4
Durability: 4
Speed: 5
Perception: 4


Boss Name: Kalua
Tier: 4
Description: Kalua is well known not only as a Black Wing, but as her own person. It's rumored that she's currently hunting for one of the World's Best Marksman to claim the spot. She's cold as ice and a merciless shooter.
Devil Fruit: Glare Glare Fruit
Haki: Both
Equipment: Multipurpose Firearm. Serves as a 1km range sniper, shotgun, and machine gun, grenade launcher, and flamethrower, grappling hook all in one.
Strength: 4
Durability: 3
Speed: 4
Perception: 6

Beginning

Task Name: Sword of Muramasa Pt. I
Tier: 1
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: The Sword of Muramasa is a cursed artifact said to be able to summon the flames of hell as well as banish them. In some legends it even holds the power to seal those with evil hearts into the blade of the sword further strengthening its power. No doubt many swordsmen want their hands on this weapon and it won't be a cake walk to acquire.

Giovanni meets up with his employer, Rich the Kid and he request he retrieve this legendary weapon and bring it back to him. The buyer is said to be a samurai who was sent from Wano Country to reclaim the treasure of the Muramasa clan.

Giovanni shakes down a forlorn samurai and comes to find out the buyer has rented out a whole hotel in the Red Light District to celebrate.
Enemy Details: 1x T1 Samurai.
Boss: N/A

Task Name: Guts and Gory
Tier: 2
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: The samurai Giovanni interrogated ended up having a Baby Den Den Mushi and called in to the buyer's head of security that he was being searched for. He doesn't want to ruin the buyer's celebration, so he withholds from telling him and cranks up the intensity of the celebration. In the meantime he also readies his security team. As a result, Giovanni's arrival to the hotel doesn't go as smooth as he imagined. There is only one pathway to the hotel and that's via a massive bridge that connects it to the rest of the Red Light District and lays over a massive chasm. If Giovanni wants to get to the buyer, he has to get through this bridge. On top of the samurai who are guarding the bridge, hidden underneath it are ninjas from Wano Country whom the buyer hired prior to his visit for protection.
Enemy Details: 50x T0 Samurai | 25x T1 Samurai | 5x T2 Samurai | 15x T2 Bridge Hidden Ninja
Boss: N/A

Task Name: Ishitori's Invisible Sword
Tier: 3
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: After clearing the bridge, Giovanni arrives on the first floor of the lustrous hotel castle. There he meets the head of security, Ishitori and his handful of most trusted associates on his team.
Enemy Details: 5x T3 Samurai
Boss:
Spoiler:
Boss Name: Ishitori
Tier: 3
Description: Ishitori is a tall dark skin samurai who serves as a yojimbo under the buyer Giovanni is looking for. He's serious about his work and a well respected samurai. He's praised for his invisible sword style that involves his using a traditional katana hilt, with a blade that is the size of a thumb tac. By using the Power of Destruction with great proficiency, he can extend the cutting edge of his weapon, while using something with far less weight than normal.
Devil Fruit: N/A
Haki: Kenbunshoku Haki
Equipment: Titanium Thumb Tac Katana | Steel Wakizashi
Strength: 4
Durability: 3
Speed: 4
Perception: 3

Middle

Task Name: Sword of Muramasa Pt. II
Tier: 2
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: Ishitori and his team are defeated, all that remains is getting the sword right? Wrong. Though Giovanni collects the sword, on his way back to Rich the Kid, he's ambushed by a band of like minded individuals. They boast amazing weapons with and great technology, which makes taking down Giovanni light work. They proceed to take the Sword of Muramasa and flee to their hideout.
Enemy Details: N/A
Boss: Hermes | Barst | Kalua

Task Name: Onslaught
Tier: 3
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: Giovanni catches word about the guys who stole the Sword of Muramasa from him and he sets out to not only reclaim the sword, but for vengeance.

He finds himself in the heart of Baltigo's commercial district and sets out to crash the Black Wings Hideout.
Enemy Details: 50x T0 Black Wings | 50x T1 Black Wings | 50x T2 Black Wings
Boss:
Spoiler:


Boss Name: Basil
Tier: 2
Description: Basil is a Black Wing operative who specializes in using bombs coupled with his Swim Swim Devil Fruit. This makes him quite the stealthy opponent.
Devil Fruit: Swim Swim
Haki: N/A
Equipment: Various Explosives
Strength: 2
Durability: 2
Speed: 3
Perception: 3

Task Name: Big Fish Theory
Tier: 3
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: Hermes notifies Giovanni that the Black Wings have left their hideout and are in the process of relocating to a bigger space. For that reason the head honchos aren't present. Shortly after Giovanni is attacked by Kalua and he proceeds to attack her back.
Enemy Details: N/A
Boss: Kalua

End

Task Name: Pinocchio Story
Tier: 3
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: Having chased Kalua as she eventually began to retreat, Giovanni was lead to the Black Wing's new hideout. Shortly after he's welcomed by Hermes and Dr. Shiva.
Enemy Details:
Boss: Hermes | Dr. Shiva

Task Name: Plucking Feathers
Tier: 1
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: After defeating both Dr. Shiva and Hermes, Giovanni gets a call from Rich the Kid, his client. He tells Giovanni to return to his estate after hearing about how things have escalated beyond the initial heist.
Enemy Details: N/A
Boss: N/A

Task Name: The Sword of Muramasa Pt. III
Tier: 4
NPC or PC: NPC
Location: Baltigo
Crew, Team, or Personal: N/A
Description: After having met with his client and rested, Giovanni sets out to reclaim the Sword of Muramasa despite his client attempting to call him off. Having been entertained by fighting such strong opponents and having not yet encountered the man who initially took the sword from him, Giovanni sets out to even the score and get the treasure.

He arrives back at the Black Wing hideout in search of Barst and the sword.
Enemy Details: 500x T0 Black Wings
Boss: Barst


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2 Re: Rich the Kid [Arc Reg] on Thu Jul 20, 2017 2:13 pm

go ahead

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